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Incorporating Virtual Reality Into the Classroom: Student and Faculty Perspectives and Outcomes- "OVPR CURATE Program"
Frisby, Brandi
(PI)
School of Information Science
College of Communication and Information
Overview
Fingerprint
Research Output
(2)
Grants and Contracts Details
Description
Research equipment, supplies, research subject payment
Status
Finished
Effective start/end date
5/1/18
→
4/30/19
Funding
Office of the Vice President for Research:
$1,749.00
View all
View less
Fingerprint
Explore the research topics touched on by this project. These labels are generated based on the underlying awards/grants. Together they form a unique fingerprint.
Virtual Reality
Social Sciences
100%
Technology Acceptance Model
Social Sciences
50%
Public Speaking
Social Sciences
50%
Effica-cy
Arts and Humanities
50%
Rehearsal
Arts and Humanities
50%
Behavioral Intention
Computer Science
33%
Virtual Reality Technology
Computer Science
16%
Emotional Reaction
Computer Science
16%
Research output
Research output per year
2020
2020
2020
2
Article
Research output per year
Research output per year
Technology acceptance model: investigating students’ intentions toward adoption of immersive 360° videos for public speaking rehearsals
Vallade, J. I.
,
Kaufmann, R.
,
Frisby, B. N.
& Martin, J. C.,
2020
,
In:
Communication Education.
p. 1-19
19 p.
Research output
:
Contribution to journal
›
Article
›
peer-review
Technology Acceptance Model
100%
Virtual Reality
100%
Public Speaking
100%
College Students
100%
Mixed Methods
100%
26
Scopus citations
Using Virtual Reality for Speech Rehearsals: An Innovative Instructor Approach to Enhance Student Public Speaking Efficacy
Frisby, B.
,
Kaufmann, R.
,
Vallade, J.
,
Frey, T. K.
& Martin, J.,
2020
,
In:
Basic Communication Course Annual.
32
Research output
:
Contribution to journal
›
Article
›
peer-review
Effica-cy
100%
Rehearsal
100%
Public Speaking
100%
Virtual Reality
100%