TY - GEN
T1 - A computational model of narrative conflict
AU - Ware, Stephen G.
PY - 2011
Y1 - 2011
N2 - Conflict is a key feature of interesting stories. Building on previous narrative systems, I intend to formalize a computational model of conict to inform the creation of plots which more closely match human story expectations. I have proposed a means of generating stories based on AI planning and have identified seven important dimensions of conict: participants, subject, duration, directness, intensity, balance, and resolution. At this consortium, I hope to receive feedback on the model, along with suggestions for its use in an empirical evaluation.
AB - Conflict is a key feature of interesting stories. Building on previous narrative systems, I intend to formalize a computational model of conict to inform the creation of plots which more closely match human story expectations. I have proposed a means of generating stories based on AI planning and have identified seven important dimensions of conict: participants, subject, duration, directness, intensity, balance, and resolution. At this consortium, I hope to receive feedback on the model, along with suggestions for its use in an empirical evaluation.
KW - Conflict
KW - Narrative
KW - Planning
UR - http://www.scopus.com/inward/record.url?scp=84858964914&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84858964914&partnerID=8YFLogxK
U2 - 10.1145/2159365.2159401
DO - 10.1145/2159365.2159401
M3 - Conference contribution
AN - SCOPUS:84858964914
SN - 9781450308045
T3 - Proceedings of the 6th International Conference on the Foundations of Digital Games, FDG 2011
SP - 247
EP - 249
BT - Proceedings of the 6th International Conference on the Foundations of Digital Games, FDG 2011
Y2 - 29 June 2011 through 1 July 2011
ER -