A formalization of emotional planning for strong-story systems

Alireza Shirvani, Stephen G. Ware

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

6 Scopus citations

Abstract

Characters that are capable of expressing emotions seem more lifelike to a human audience. Interacting with emotional characters may cause a human user to feel empathy and to care for their fate. In turn, the audience may feel more engaged in the story. We take a step to address the lack of computational models of emotions for strong-story systems and propose to extend strong-story state-space narrative planners, already equipped with intentionality and belief, to reason about character emotions. Our proposed system is multi-agent, highly domain-independent, and focused on reasoning and decision making. In this paper, we evaluate to what extent our system can accurately model a set of emotions and in doing so, improve the believability of story characters.

Original languageEnglish
Title of host publicationProceedings of the 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2020
EditorsLevi Lelis, David Thue
Pages116-122
Number of pages7
ISBN (Electronic)9781577358497
StatePublished - 2020
Event16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2020 - Virtual, Online
Duration: Oct 19 2020Oct 23 2020

Publication series

NameProceedings of the 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2020

Conference

Conference16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2020
CityVirtual, Online
Period10/19/2010/23/20

Bibliographical note

Publisher Copyright:
Copyright © 2020, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.

ASJC Scopus subject areas

  • Visual Arts and Performing Arts
  • Artificial Intelligence

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