A multi-path routing service for immersive environments

Sherlia Shi, Lili Wang, Kenneth L. Calvert, James N. Griffioen

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

13 Scopus citations

Abstract

The Metaverse project aims to develop technology for low-cost, high-resolution networked immersive display environments that can be used for distributed collaboration, exploration of 3D data models, scientific visualization, and other grid-related applications. Such applications often deal with massive data set and need a high-capacity, low-latency transport service to effectively connect distant locations across the wide-area (best-effort) Internet. This paper presents the initial design of such an end-to-end transport service for Metaverse applications, along with results of a simulation study evaluating its effectiveness. The transport service features an application programming interface providing enhanced control over the way resources are allocated to data objects, and uses multiple overlay-based end-to-end paths to increase bandwidth delivered to the application.

Original languageEnglish
Title of host publication2004 IEEE International Symposium on Cluster Computing and the Grid, CCGrid 2004
Pages699-706
Number of pages8
StatePublished - 2004
Event2004 IEEE International Symposium on Cluster Computing and the Grid, CCGrid 2004 - Chicago, IL, United States
Duration: Apr 19 2004Apr 22 2004

Publication series

Name2004 IEEE International Symposium on Cluster Computing and the Grid, CCGrid 2004

Conference

Conference2004 IEEE International Symposium on Cluster Computing and the Grid, CCGrid 2004
Country/TerritoryUnited States
CityChicago, IL
Period4/19/044/22/04

ASJC Scopus subject areas

  • General Engineering

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