Abstract
Educational games are becoming increasingly prevalent. Recently, adaptive game-based learning to accommodate diverse learners has received considerable attention. The current study aims to explore the effect of adaptive scaffolding from a multidimensional engagement perspective. A total of 61 students from a Taiwan secondary school studied Newton’s laws in a computer-based interactive game environment. The students were assigned to either a fixed scaffolding group or an adaptive scaffolding group to test the effect of adaptive scaffolding. The findings suggest that adaptive scaffolding can have a significant effect on students’ learning performance and engagement. The study offers significant implications for the design and integration of adaptive scaffold to promote learning engagement in digital game-based learning.
Original language | English |
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Pages (from-to) | 1785-1798 |
Number of pages | 14 |
Journal | Educational Technology Research and Development |
Volume | 71 |
Issue number | 4 |
DOIs | |
State | Published - Aug 2023 |
Bibliographical note
Publisher Copyright:© 2023, Association for Educational Communications and Technology.
Keywords
- Adaptive scaffolding
- Digital games
- Engagement
- Game-based learning
- Learning performance
- Science learning
ASJC Scopus subject areas
- Education