CPOCL: A narrative planner supporting conflict

Stephen G. Ware, R. Michael Young

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

57 Scopus citations

Abstract

Conflict is an essential element of interesting stories, but little research in computer narrative has addressed it directly. We present a model of narrative conflict inspired by narratology research and based on Partial Order Causal Link (POCL) planning. This model informs an algorithm called CPOCL which extends previous research in story generation. Rather than eliminate all threatened causal links, CPOCL marks certain steps in a plan as non-executed in order to preserve the conflicting subplans of all characters without damaging the causal soundness of the overall story.

Original languageEnglish
Title of host publicationProceedings of the 7th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2011
Pages97-102
Number of pages6
StatePublished - 2011
Event7th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2011 - Stanford, CA, United States
Duration: Oct 10 2011Oct 14 2011

Publication series

NameProceedings of the 7th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2011

Conference

Conference7th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2011
Country/TerritoryUnited States
CityStanford, CA
Period10/10/1110/14/11

ASJC Scopus subject areas

  • Artificial Intelligence
  • Visual Arts and Performing Arts

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