Abstract
Distracted driving is a problem on U.S. roadways. Strategic campaigns have tried to curb this behavior with varying success. Researchers are examining how distracted-driving simulators might be useful in helping to combat this epidemic. Participants (N = 193) took part in a pretest/posttest, between-subjects field experiment where they were randomly assigned to one of five video game driving simulation scenarios (e.g., texting/talking/two combo conditions/distraction-free). Results indicated that participants texting during simulation committed more crashes, fog line crossings, and speed infractions than those talking and those who were not distracted. Further, results indicated that the simulation experience led to reports of being less likely to drive distracted in the future.
Original language | English |
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Pages (from-to) | 121-130 |
Number of pages | 10 |
Journal | Communication Research Reports |
Volume | 35 |
Issue number | 2 |
DOIs | |
State | Published - Mar 15 2018 |
Bibliographical note
Publisher Copyright:© 2017 Eastern Communication Association.
Keywords
- Distracted Driving
- Likelihood Change
- Simulation
- Video Game
ASJC Scopus subject areas
- Communication