@inproceedings{7073429e697b4cf88bcf11da8a8a4f99,
title = "Gaming for science: A demo of online experiments on VolunteerScience.com",
abstract = "New information technologies are changing the way science is done. Programs like Zooniverse, Fold.It, and SciStarter demonstrate the power of recruiting online volunteers as participants and contributors to research. Platforms like Project Implicit and Volunteer Science confirm that a wide range of social scientific research can be conducted with volunteers in online laboratories. This demonstration will enable attendees of CSCW 2016 a chance to interact with the Volunteer Science system by participating in experiments, browsing the experiment creation platform, and discuss online experiments with the designers and developers of the system.",
keywords = "Citizen science, Computer science, Online experimentation, Problem solving, Social science",
author = "Jason Radford and Andy Pilny and Katya Ognyanova and Luke Horgan and Stefan Wojcik and David Lazer",
year = "2016",
month = feb,
day = "27",
doi = "10.1145/2818052.2874332",
language = "English",
series = "Proceedings of the ACM Conference on Computer Supported Cooperative Work, CSCW",
pages = "86--89",
booktitle = "Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing Companion, CSCW 2016 Companion",
note = "19th ACM Conference on Computer Supported Cooperative Work and Social Computing, CSCW 2016 ; Conference date: 26-02-2016 Through 02-03-2016",
}