Global and localized parallel preconditioning techniques for large scale solid Earth simulations

Kai Wang, Sang Bae Kim, Jun Zhang, Kengo Nakajima, Hiroshi Okuda

Research output: Contribution to journalConference articlepeer-review

6 Scopus citations

Abstract

We investigate and compare a few parallel preconditioning techniques in the iterative solution of large sparse linear systems arising from solid Earth simulation with and without using contact information in the domain partitioning process. Previous studies are focused on using static or matrix pattern-based incomplete LU (ILU) preconditioners in a localized preconditioner implementation. Our current studies are concerned about preconditioner performance for solving two different problem configurations with and without known contact information. For the cases with contact information, we use localized threshold value-based ILU (ILUT) preconditioner to improve efficiency. For the cases without contact information, we use a global sparse approximate inverse preconditioner with a static sparsity pattern to achieve robustness. Numerical results from simulating ground motion on a parallel supercomputer are given to compare the effectiveness of these parallel preconditioning techniques.

Original languageEnglish
Pages (from-to)443-456
Number of pages14
JournalFuture Generation Computer Systems
Volume19
Issue number4
DOIs
StatePublished - May 2003
EventCCGrid 2002 - Berlin, Germany
Duration: May 21 2002May 24 2002

Bibliographical note

Funding Information:
This research work was supported in part by the Japanese Research Organization for Information Science and Technology (RIST), in part by the US National Science Foundation under grants CCR-9902022, CCR-9988165, CCR-0092532, and ACI-0202934, in part by the US Department of Energy under grant DE-FG02-02ER45961, and in part by the University of Kentucky Research Committee.

Keywords

  • Fault contact problem
  • Preconditioning techniques
  • Solid Earth simulation
  • Sparse matrices

ASJC Scopus subject areas

  • Software
  • Hardware and Architecture
  • Computer Networks and Communications

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