Improving mood for people with depressive disorders: Designing and developing a VR game

Alice J. Lin, Charles B. Chen, Fuhua Cheng

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Mood disorders can have a significant psychological impact on many groups of people. It causes severe disease burden and can lead to many effects that decrease the quality of life of an individual. Video games are popular forms of entertainment which can help improve a person's mood and decrease their depressive symptoms. In the paper, we design and develop a prototype VR game to help people with depressive disorders improve their mood. We have performed preliminary testing showing encouraging results in improving peoples' moods.

Original languageEnglish
Title of host publicationGRAPP
EditorsKadi Bouatouch, A. Augusto Sousa, Jose Braz
Pages406-411
Number of pages6
ISBN (Electronic)9789897584022
StatePublished - 2020
Event15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2020 - Valletta, Malta
Duration: Feb 27 2020Feb 29 2020

Publication series

NameVISIGRAPP 2020 - Proceedings of the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
Volume1

Conference

Conference15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2020
Country/TerritoryMalta
CityValletta
Period2/27/202/29/20

Bibliographical note

Publisher Copyright:
Copyright © 2020 by SCITEPRESS - Science and Technology Publications, Lda. All rights reserved.

Keywords

  • Anxiety
  • Depression
  • Exercise
  • Healthcare
  • Mood
  • Virtual reality

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Science Applications
  • Computer Graphics and Computer-Aided Design

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