Abstract
Improvisational storytelling involves one or more people interacting in real-time to create a story without advanced notice of topic or theme. Human improvisation occurs in an open-world that can be in any state and characters can perform any behaviors expressible through natural language. We propose the grand challenge of computational improvisational storytelling in open-world domains. The goal is to develop an intelligent agent that can sensibly co-create a story with one or more humans through natural language. We lay out some of the research challenges and propose two agent architectures that can provide the basis for exploring the research issues surrounding open-world human-agent interactions.
Original language | English |
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Title of host publication | Interactive Storytelling - 9th International Conference on Interactive Digital Storytelling, ICIDS 2016 |
Editors | Andrew S. Gordon, Frank Nack |
Pages | 73-84 |
Number of pages | 12 |
DOIs | |
State | Published - 2016 |
Event | 9th International Conference on Interactive Digital Storytelling, ICIDS 2016 - Los Angeles, United States Duration: Nov 15 2016 → Nov 18 2016 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 10045 LNCS |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 9th International Conference on Interactive Digital Storytelling, ICIDS 2016 |
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Country/Territory | United States |
City | Los Angeles |
Period | 11/15/16 → 11/18/16 |
Bibliographical note
Publisher Copyright:© Springer International Publishing AG 2016.
Keywords
- Brave new ideas
- Computational improvisation
- Intelligent narrative technologies
- Interactive narrative
ASJC Scopus subject areas
- Theoretical Computer Science
- General Computer Science