TY - GEN
T1 - Modeling narrative conflict to generate interesting stories
AU - Ware, Stephen G.
AU - Michael Young, R.
PY - 2010
Y1 - 2010
N2 - From subtle political intrigue to outright physical combat, conflict is essential to interesting stories. Narratology research emphasizes that conflict provides structure and engagement, so narrative systems stand to benefit greatly from a computational model of this phenomenon. We present such a model based on AI planing, along with formulas for measuring seven essential properties: Participants, subject, duration, directness, intensity, balance, and resolution. We also sketch an algorithm which uses this model to create stories structured around a central struggle.
AB - From subtle political intrigue to outright physical combat, conflict is essential to interesting stories. Narratology research emphasizes that conflict provides structure and engagement, so narrative systems stand to benefit greatly from a computational model of this phenomenon. We present such a model based on AI planing, along with formulas for measuring seven essential properties: Participants, subject, duration, directness, intensity, balance, and resolution. We also sketch an algorithm which uses this model to create stories structured around a central struggle.
UR - http://www.scopus.com/inward/record.url?scp=84883114874&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84883114874&partnerID=8YFLogxK
U2 - 10.1609/aiide.v6i1.12411
DO - 10.1609/aiide.v6i1.12411
M3 - Conference contribution
AN - SCOPUS:84883114874
SN - 9781577354789
T3 - Proceedings of the 6th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2010
SP - 210
EP - 215
BT - Proceedings of the 6th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2010
T2 - 6th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2010
Y2 - 11 October 2010 through 13 October 2010
ER -