Multimedia processing on commodity graphics hardware

Ruigang Yang

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Driven by the need for interactive entertainment, modern PCs are equipped with specialized graphics processors (GPUs) for creation and display of images. These GPUs have become increasingly programmable, to the point that they now are capable of efficiently executing a significant number of computational kernels from non-graphical applications. In this introductory paper we first present a high- level overview of modern graphics hardwares architecture, then introduce programming tools available for application development on GPUs. Finally we present several multimedia applications that have been efficiently accelerated by GPUs.

Original languageEnglish
Title of host publicationProceedings - 2009 IEEE International Conference on Multimedia and Expo, ICME 2009
Pages1793-1796
Number of pages4
DOIs
StatePublished - 2009
Event2009 IEEE International Conference on Multimedia and Expo, ICME 2009 - New York, NY, United States
Duration: Jun 28 2009Jul 3 2009

Publication series

NameProceedings - 2009 IEEE International Conference on Multimedia and Expo, ICME 2009

Conference

Conference2009 IEEE International Conference on Multimedia and Expo, ICME 2009
Country/TerritoryUnited States
CityNew York, NY
Period6/28/097/3/09

Keywords

  • General purpose computing on graphics processing unit
  • Parallel computing

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Networks and Communications
  • Hardware and Architecture
  • Software

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