Paper in screen prototyping: An agile technique to anticipate the mobile experience

Davide Bolchini, Diego Pulido, Anthony Faiola

Research output: Contribution to specialist publicationArticle

18 Scopus citations

Abstract

A hybrid method of prototyping that utilizes paper and mobile device technology, which is fast to create and agile to use in early stages of design without implementation of fully operational high fidelity prototype is discussed. Prototype is widely recognized as an affective designs and efficiently gaining user feedback in product life cycle. Paper prototyping relies on the exclusive use of paper based artifacts, which are physically detached from the use of any real device or digital interface. The paper-in-screen technique is an effective tool which enables designers to reconstruct lifecycle the synthesis aspect of the user experience, which is lost in the separation due to logical purposes between interface design and device integration. Paper-in-screen can serve well not only traditional user based evaluation settings, but also expert reviews, and participatory design activities.

Original languageEnglish
Pages29-33
Number of pages5
Volume16
No4
Specialist publicationInteractions
DOIs
StatePublished - Jul 1 2009

ASJC Scopus subject areas

  • Human-Computer Interaction

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