Playable experiences at AIIDE 2014

Nathan R. Sturtevant, Jeff Orkin, Robert Zubek, Michael Cook, Stephen G. Ware, Christian Stith, R. Michael Young, Phillip Wright, Squirrel Eiserloh, Alejandro Ramirez-Sanabria, Vadim Bulitko, Kieran Lord

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

AIIDE 2014 is the second AIIDE event that has featured a playable experience track. This paper describes the seven entries that were accepted in the 2014 track, as well as the motivation behind the track and the criteria used to evaluate and accept entries.

Original languageEnglish
Title of host publicationProceedings of the 10th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014
Pages203-209
Number of pages7
ISBN (Electronic)9781577356813
StatePublished - 2014
Event10th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014 - Raleigh, United States
Duration: Oct 3 2014Oct 7 2014

Publication series

NameProceedings of the 10th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014

Conference

Conference10th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014
Country/TerritoryUnited States
CityRaleigh
Period10/3/1410/7/14

Bibliographical note

Publisher Copyright:
Copyright © 2014, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.

ASJC Scopus subject areas

  • Artificial Intelligence
  • Visual Arts and Performing Arts

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