Abstract
This paper describes the accepted entries to the sixth Playable Experiences track to be held at the AIIDE conference. The Playable Experiences track showcases innovative complete works that are informed, inspired, or otherwise enabled by artificial intelligence.
Original language | English |
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Title of host publication | Proceedings of the 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018 |
Pages | 275-280 |
Number of pages | 6 |
ISBN (Electronic) | 9781577358046 |
State | Published - 2018 |
Event | 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018 - Edmonton, Canada Duration: Nov 13 2018 → Nov 17 2018 |
Publication series
Name | Proceedings of the 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018 |
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Conference
Conference | 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018 |
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Country/Territory | Canada |
City | Edmonton |
Period | 11/13/18 → 11/17/18 |
Bibliographical note
Funding Information:In conclusion, we hope other researchers could utilize this system to visualize their experiments and evaluate their story generation systems. Acknowledgements This research was supported by NSF awards IIS-1647427 and IIS-1464127.
Publisher Copyright:
Copyright © 2018, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.
ASJC Scopus subject areas
- Visual Arts and Performing Arts
- Artificial Intelligence