Plug and play architectures in proximity networks

S. Zeadally, S. Ghias, J. Yu, X. Li

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In recent years many plug and play technologies have emerged. Today application developers and network designers have a range of these technologies to choose from in the implementations of their systems. To make the choice that best suits the requirements of their implementations, designers and developers need to fully understand the benefits and limitations associated with the popular plug and play technologies available on the market. We have carefully reviewed these technologies to address these issues. In addition, we discuss the role of plug and play technologies in home area networks and demonstrate by means of a prototype implementation how the UPnP technology can be exploited to provide remote access to devices connected to a home area network.

Original languageEnglish
Title of host publicationProceedings of the Seventh IASTED International Conference on Internet and Multimedia Systems and Applications
EditorsM.H. Hamza
Pages251-256
Number of pages6
StatePublished - 2003
EventProceedings of the Seventh IASTED International Conference on Internet and Multimedia Systems and Applications - Honolulu, HI, United States
Duration: Aug 13 2003Aug 15 2003

Publication series

NameProceedings of the IASTED International Conference on Internet and Multimedia Systems and Applications
Volume7

Conference

ConferenceProceedings of the Seventh IASTED International Conference on Internet and Multimedia Systems and Applications
Country/TerritoryUnited States
CityHonolulu, HI
Period8/13/038/15/03

Keywords

  • Home Networking
  • Plug and Play
  • Proximity Network
  • UPnP

ASJC Scopus subject areas

  • General Engineering

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