Abstract
In this paper we address the problem of the real-time display of line drawings of a polyhedral scene with hidden lines removed, as the scene rotates or the viewpoint moves. We use frame-to-frame coherency to formulate an algorithm for efficiently computing and displaying the rotation along a path of viewpoints. The algorithm precomputes the viewpoints at which the appearance changes and the changes in appearance that occur, using the aspect representation. It then displays the views in real time by updating the current view to get a new view. The on-line display phase is about as fast as displaying a rotating wire-frame model of the scene. Thus high-speed animation with hidden line removal can be achieved for scenes of moderate size and visual complexity on general-purpose workstations.
Original language | English |
---|---|
Pages (from-to) | 9-16 |
Number of pages | 8 |
Journal | Proceedings - Graphics Interface |
State | Published - May 1990 |
Event | Proceedings - Graphics Interface '90 - Halifax, NS, USA Duration: May 14 1990 → May 18 1990 |
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design