Structure, Agency, and Improvisation in Human-Led Digital Interactive Narrative Exercises

Mira Fisher, Molly Siler, Stephen G. Ware

Research output: Contribution to journalConference articlepeer-review

Abstract

Supporting high-agency player experiences without compromising narrative control is one of the major challenges in digital interactive narrative design. Humans, on the other hand, frequently meet this challenge when cooperating to improvise a narrative. We present a study examining how humans improvise narratives when paired together as the player and game master of a digital interactive narrative. We collected gameplay logs from these experiences, as well as participants’ reported perceptions of narrative structure, personal agency, and the reasons for both their choices and their partners’. We found a strong link between perceptions of structure and of agency. We also found a tendency for participants to better identify the goals of their partner’s actions following sessions where game masters expressed higher agency. Finally, we characterize the experiences using principles of improv theatre, drawing from the data to analyze negative experiences of agency as failures in the improv partnership.

Original languageEnglish
Pages (from-to)237-246
Number of pages10
JournalProceedings - AAAI Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE
Volume21
Issue number1
DOIs
StatePublished - 2025
Event21st AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2025 - Edmonton, Canada
Duration: Nov 10 2025Nov 14 2025

Bibliographical note

Publisher Copyright:
© 2025, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.

Funding

This material is based upon work supported by the U.S. National Science Foundation under Grant No. 2145153 and the U.S. Army Research Office under Grant No. W911NF-24-1-0195. Any opinions, findings, conclusions, or recommendations expressed in this material are those of the authors and do not necessarily reflect the views of the National Science Foundation or the Army Research Office.

FundersFunder number
National Science Foundation Arctic Social Science Program2145153
Army Research OfficeW911NF-24-1-0195

    ASJC Scopus subject areas

    • Software
    • Human-Computer Interaction
    • Computer Science Applications
    • Computer Graphics and Computer-Aided Design
    • Artificial Intelligence

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