Abstract
In this paper, we introduce an approach to automated story generation using Markov Chain Monte Carlo (MCMC) sampling. This approach uses a sampling algorithm based on Metropolis-Hastings to generate a probability distribution which can be used to generate stories via random sampling that adhere to criteria learned by recurrent neural networks. We show the applicability of our technique through a case study where we generate novel stories using an acceptance criteria learned from a set of movie plots taken from Wikipedia. This study shows that stories generated using this approach adhere to this criteria 85%-86% of the time.
Original language | English |
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Pages | 191-197 |
Number of pages | 7 |
State | Published - 2017 |
Event | 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2017 - Snowbird, Little Cottonwood Canyon, United States Duration: Oct 5 2017 → Oct 9 2017 |
Conference
Conference | 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2017 |
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Country/Territory | United States |
City | Snowbird, Little Cottonwood Canyon |
Period | 10/5/17 → 10/9/17 |
Bibliographical note
Publisher Copyright:Copyright © 2017, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.
Funding
This work was supported by the Defense Advanced Research Projects Agency (DARPA) under Contract No. W911NF-15-C-0246 and by the National Science Foundation under Grant No. IIS-1350339.
Funders | Funder number |
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National Science Foundation Arctic Social Science Program | IIS-1350339 |
National Science Foundation Arctic Social Science Program | |
Defense Advanced Research Projects Agency | W911NF-15-C-0246 |
Defense Advanced Research Projects Agency |
ASJC Scopus subject areas
- General Engineering
- Software
- Artificial Intelligence
- Human-Computer Interaction
- Computer Science Applications
- Computer Graphics and Computer-Aided Design