Validating a plan-based model of narrative conflict

Stephen G. Ware, R. Michael Young

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

10 Scopus citations

Abstract

Conflict is an essential element of interesting stories. In previous work, we proposed a formal model of narrative conflict based on intentional planning that is designed to facilitate story generation. This paper presents the results of an experiment to test whether or not our model can answer "who?" "why?" and "when?" questions about conflict similarly to humans analyzing the same stories. Our model has some success at predicting which conflicts human readers will report and performs well at recognizing which characters are in conflict and for how long.

Original languageEnglish
Title of host publicationFoundations of Digital Games 2012, FDG 2012 - Conference Program
Pages220-227
Number of pages8
DOIs
StatePublished - 2012
Event2012 Foundation of Digital Games Conference, FDG 2012 - Raleigh, NC, United States
Duration: May 29 2012Jun 1 2012

Publication series

NameFoundations of Digital Games 2012, FDG 2012 - Conference Program

Conference

Conference2012 Foundation of Digital Games Conference, FDG 2012
Country/TerritoryUnited States
CityRaleigh, NC
Period5/29/126/1/12

Keywords

  • Conflict
  • Duration
  • Narrative
  • Participants
  • Subject

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Software

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