Values of cancer survivors and the supportive role of recreational video games

Maria Leonora Comello, Diane B. Francis, Laurie Hursting, Elizabeth Swarner, Laura H. Marshall

Research output: Contribution to journalArticlepeer-review

4 Scopus citations

Abstract

Value-affirming activities have been linked to positive health outcomes and improved ability to cope. For cancer survivors who regularly play video games, might the games have potential to affirm values? We surveyed gameplaying survivors and included an open-ended question asking about values and the extent to which they perceived gameplaying as supporting values. A content analysis of responses (N = 533) using Schwartz’s value typology revealed that a majority perceived gameplaying as supporting values or offering other benefits. Self-transcendence followed by openness to change were the most frequently coded higher-order categories. The results contribute to a richer understanding of survivors who gameplay.

Original languageEnglish
Pages (from-to)1243-1257
Number of pages15
JournalJournal of Health Psychology
Volume26
Issue number8
DOIs
StatePublished - Jul 2021

Bibliographical note

Publisher Copyright:
© The Author(s) 2019.

Keywords

  • cancer
  • media
  • play
  • quality of life
  • survivorship
  • values
  • video games
  • well-being

ASJC Scopus subject areas

  • Applied Psychology

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