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3-D Graphical hypermedia meets interactive E-books: A new paradigm for experiential learning Joan Mazur, Ruigang Yang, Mingxuan Sun, and Rebecca Kayrouz

  • Joan Mazur
  • , Ruigang Yang
  • , Mingxuan Sun
  • , Rebecca Kayrouz

Producción científica: Conference contributionrevisión exhaustiva

Resumen

In this exploratory paper, we propose to develop a new paradigm for teaching virtual dissections-a task prevalent in public schools- 3-D interactive electronic books that blend the state-of-the-art techniques in computer graphics with 3-D hypermedia. Students will learn experientially in this highly innovative environment by employing two powerful modes of interactive inquiry, exploration and guided inquiry. This development effort is designed to greatly improve the quality of the learner's experience while engaging in the virtual dissection tasks so prevalent in middle school classes in the United States. Our electronic books, enriched with high-fidelity 3-D video, annotations, and illustrations, will allow students to witness and explore a real dissection procedure as if they were there. In this paper, we articulate the technical and pedagogical challenges and present some preliminary results for content creation and visualization.

Idioma originalEnglish
Título de la publicación alojadaTechnologies for E-Learning and Digital Entertainment - First International Conference, Edutainment 2006, Proceedings
Páginas233-242
Número de páginas10
DOI
EstadoPublished - 2006
Evento1st International Conference on Technologies for E-Learning and Digital Entertainment, Edutainment 2006 - Hangzhou, China
Duración: abr 16 2006abr 19 2006

Serie de la publicación

NombreLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volumen3942 LNCS
ISSN (versión impresa)0302-9743
ISSN (versión digital)1611-3349

Conference

Conference1st International Conference on Technologies for E-Learning and Digital Entertainment, Edutainment 2006
País/TerritorioChina
CiudadHangzhou
Período4/16/064/19/06

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

Huella

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