A plan-based personality model for story characters

Alireza Shirvani, Stephen G. Ware

Producción científica: Conference contributionrevisión exhaustiva

13 Citas (Scopus)

Resumen

Believable virtual characters enhance the experience of interactive virtual worlds. BDI-based state-space narrative planners make their characters more compelling by granting them specific goals to pursue and different (possibly wrong) beliefs about the state of the world. However, such systems do not account for character individuality. We extend work on narrative planning by proposing a personality model based on the Big Five. This paper discusses how each factor of the Big Five is represented by narrative planning features. We also present a study to evaluate whether human readers can perceive the modeled personality traits through simple action patterns in short stories.

Idioma originalEnglish
Título de la publicación alojadaProceedings of the 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2019
Páginas188-194
Número de páginas7
ISBN (versión digital)9781577358190
DOI
EstadoPublished - 2019
Evento15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2019 - Atlanta, United States
Duración: oct 8 2019oct 12 2019

Serie de la publicación

NombreProceedings of the 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2019

Conference

Conference15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2019
País/TerritorioUnited States
CiudadAtlanta
Período10/8/1910/12/19

Nota bibliográfica

Publisher Copyright:
Copyright © 2019, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.

Financiación

This research was supported by NSF awards IIS-1647427.

FinanciadoresNúmero del financiador
National Science Foundation Arctic Social Science ProgramIIS-1647427

    ASJC Scopus subject areas

    • Visual Arts and Performing Arts
    • Artificial Intelligence
    • Computer Graphics and Computer-Aided Design
    • Computer Science Applications
    • Human-Computer Interaction
    • Software

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