Resumen
For the sixth year, the Games & Gaming minitrack offers a space in the Digital and Social Media track at HICSS to examine social interactions that are mediated via digital games. Games continue to be an important part of the human experience, and in light of the ongoing pandemic, mediated gaming over platforms such as Zoom or Twitch have become vital social outlets. The research presented in our mini-track demonstrates how games often mirror larger social issues, including toxicity, politics, and identity. Games and play deeply reflect who we are as both individuals and as a society, and the research here continues to explore many issues of interest to a wide scholarly audience.
| Idioma original | English |
|---|---|
| Título de la publicación alojada | Proceedings of the 55th Annual Hawaii International Conference on System Sciences, HICSS 2022 |
| Editores | Tung X. Bui |
| Páginas | 3122 |
| Número de páginas | 1 |
| ISBN (versión digital) | 9780998133157 |
| Estado | Published - 2022 |
| Evento | 55th Annual Hawaii International Conference on System Sciences, HICSS 2022 - Virtual, Online, United States Duración: ene 3 2022 → ene 7 2022 |
Serie de la publicación
| Nombre | Proceedings of the Annual Hawaii International Conference on System Sciences |
|---|---|
| Volumen | 2022-January |
| ISSN (versión impresa) | 1530-1605 |
Conference
| Conference | 55th Annual Hawaii International Conference on System Sciences, HICSS 2022 |
|---|---|
| País/Territorio | United States |
| Ciudad | Virtual, Online |
| Período | 1/3/22 → 1/7/22 |
Nota bibliográfica
Publisher Copyright:© 2022 IEEE Computer Society. All rights reserved.
ASJC Scopus subject areas
- General Engineering