Resumen
Glaive is a state-space planner based on Hoffmann and Nebel's Fast-Forward (2011) which solves the narrative planning problem defined by Riedl and Young (2010)- to construct a plan which achieves the author's goals out of steps which are clearly motivated and goaloriented toward individual character goals. Glaive reasons about how characters cooperate and conflict based on causal structures and possible worlds. By leveraging the unique constraints of narrative planning, Glaive reduces its branching factor and calculates a more accurate heuristic. We evaluate it on 8 narrative planning problems and demonstrate that it can solve certain nontrivial problems in under 1 second.
| Idioma original | English |
|---|---|
| Título de la publicación alojada | Proceedings of the 10th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014 |
| Páginas | 80-86 |
| Número de páginas | 7 |
| ISBN (versión digital) | 9781577356813 |
| Estado | Published - 2014 |
| Evento | 10th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014 - Raleigh, United States Duración: oct 3 2014 → oct 7 2014 |
Serie de la publicación
| Nombre | Proceedings of the 10th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014 |
|---|
Conference
| Conference | 10th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014 |
|---|---|
| País/Territorio | United States |
| Ciudad | Raleigh |
| Período | 10/3/14 → 10/7/14 |
Nota bibliográfica
Publisher Copyright:Copyright © 2014, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.
ASJC Scopus subject areas
- Artificial Intelligence
- Visual Arts and Performing Arts
Huella
Profundice en los temas de investigación de 'Glaive: A state-space narrative planner supporting intentionality and conflict'. En conjunto forman una huella única.Citar esto
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