Resumen
In this work we present a technique for using natural language to help reinforcement learning generalize to unseen environments using neural machine translation techniques. These techniques are then integrated into policy shaping to make it more effective at learning in unseen environments. We evaluate this technique using the popular arcade game, Frogger, and show that our modified policy shaping algorithm improves over a Q-learning agent as well as a baseline version of policy shaping.
| Idioma original | English |
|---|---|
| Título de la publicación alojada | 17th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2018 |
| Páginas | 1956-1958 |
| Número de páginas | 3 |
| Estado | Published - 2018 |
| Evento | 17th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2018 - Stockholm, Sweden Duración: jul 10 2018 → jul 15 2018 |
Serie de la publicación
| Nombre | Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS |
|---|---|
| Volumen | 3 |
| ISSN (versión impresa) | 1548-8403 |
| ISSN (versión digital) | 1558-2914 |
Conference
| Conference | 17th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2018 |
|---|---|
| País/Territorio | Sweden |
| Ciudad | Stockholm |
| Período | 7/10/18 → 7/15/18 |
Nota bibliográfica
Publisher Copyright:© 2018 International Foundation for Autonomous Agents and Multiagent Systems (www.ifaamas.org). All rights reserved.
ASJC Scopus subject areas
- Artificial Intelligence
- Software
- Control and Systems Engineering
Huella
Profundice en los temas de investigación de 'Guiding reinforcement learning exploration using natural language'. En conjunto forman una huella única.Citar esto
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