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IoU Loss for 2D/3D Object Detection

  • Dingfu Zhou
  • , Jin Fang
  • , Xibin Song
  • , Chenye Guan
  • , Junbo Yin
  • , Yuchao Dai
  • , Ruigang Yang

Producción científica: Conference contributionrevisión exhaustiva

507 Citas (Scopus)

Resumen

In the 2D/3D object detection task, Intersection-over-Union (IoU) has been widely employed as an evaluation metric to evaluate the performance of different detectors in the testing stage. However, during the training stage, the common distance loss (e.g, L-1 or L-2) is often adopted as the loss function to minimize the discrepancy between the predicted and ground truth Bounding Box (Bbox). To eliminate the performance gap between training and testing, the IoU loss has been introduced for 2D object detection in [1] and [2]. Unfortunately, all these approaches only work for axis-aligned 2D Boxes, which cannot be applied for more general object detection task with rotated Boxes. To resolve this issue, we investigate the IoU computation for two rotated Boxes first and then implement a unified framework, IoU loss layer for both 2D and 3D object detection tasks. By integrating the implemented IoU loss into several state-of-the-art 3D object detectors, consistent improvements have been achieved for both bird-eye-view 2D detection and point cloud 3D detection on the public KITTI [3] benchmark.

Idioma originalEnglish
Título de la publicación alojadaProceedings - 2019 International Conference on 3D Vision, 3DV 2019
Páginas85-94
Número de páginas10
ISBN (versión digital)9781728131313
DOI
EstadoPublished - sept 2019
Evento7th International Conference on 3D Vision, 3DV 2019 - Quebec, Canada
Duración: sept 15 2019sept 18 2019

Serie de la publicación

NombreProceedings - 2019 International Conference on 3D Vision, 3DV 2019

Conference

Conference7th International Conference on 3D Vision, 3DV 2019
País/TerritorioCanada
CiudadQuebec
Período9/15/199/18/19

Nota bibliográfica

Publisher Copyright:
© 2019 IEEE.

ASJC Scopus subject areas

  • Computer Vision and Pattern Recognition
  • Media Technology
  • Modeling and Simulation

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