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Multimedia processing on commodity graphics hardware

  • Ruigang Yang

Producción científica: Conference contributionrevisión exhaustiva

Resumen

Driven by the need for interactive entertainment, modern PCs are equipped with specialized graphics processors (GPUs) for creation and display of images. These GPUs have become increasingly programmable, to the point that they now are capable of efficiently executing a significant number of computational kernels from non-graphical applications. In this introductory paper we first present a high- level overview of modern graphics hardwares architecture, then introduce programming tools available for application development on GPUs. Finally we present several multimedia applications that have been efficiently accelerated by GPUs.

Idioma originalEnglish
Título de la publicación alojadaProceedings - 2009 IEEE International Conference on Multimedia and Expo, ICME 2009
Páginas1793-1796
Número de páginas4
DOI
EstadoPublished - 2009
Evento2009 IEEE International Conference on Multimedia and Expo, ICME 2009 - New York, NY, United States
Duración: jun 28 2009jul 3 2009

Serie de la publicación

NombreProceedings - 2009 IEEE International Conference on Multimedia and Expo, ICME 2009

Conference

Conference2009 IEEE International Conference on Multimedia and Expo, ICME 2009
País/TerritorioUnited States
CiudadNew York, NY
Período6/28/097/3/09

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Networks and Communications
  • Hardware and Architecture
  • Software

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