Video game bots as a theme for student software competitions

Matthew Fahrbach, Jerzy W. Jaromczyk, Roy David Mobley, Neil Moore

Producción científica: Conference contributionrevisión exhaustiva

Resumen

Software and programming competitions are attractive and educationally powerful ways to engage excelling students. They assume different formats depending on the purpose, level of preparation and background of participants. We describe a new type of student software competition organized for the 2014 IEEE SoutheastCon conference. We designed a task related to video game bots - a novel format for this contest event running in conjunction with the annual IEEE Region 3 Student and Technical conference. In addition to testing abilities and programming skills in solving algorithmic problems in a limited time, this new format emphasizes the importance of engineering aspects of the software development process, and provides a model that can be reproduced for other competitions as well as used in the classroom.

Idioma originalEnglish
Título de la publicación alojadaProceedings of CGAMES 2014 USA - 19th International Conference on Computer Games
Subtítulo de la publicación alojadaAI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games
EditoresQasim Mehdi, Adel Elmaghraby, Ian M. Marshall, Adrian Lauf, Jerzy W. Jaromczyk, Rammohan Ragade, Begona Garcia Zapirain, Dar-Jen Chang, Julia Chariker, Mostafa El-Said, Roman Yampolskiy
Páginas134-137
Número de páginas4
ISBN (versión digital)9781479958535
DOI
EstadoPublished - oct 22 2014
Evento19th International Conference on Computer Games, CGAMES 2014 - Louisville, United States
Duración: jul 28 2014jul 30 2014

Serie de la publicación

NombreProceedings of CGAMES 2014 USA - 19th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games

Conference

Conference19th International Conference on Computer Games, CGAMES 2014
País/TerritorioUnited States
CiudadLouisville
Período7/28/147/30/14

Nota bibliográfica

Publisher Copyright:
© 2014 IEEE.

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction

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